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Metroid Musing: Should Metroid Introduce Time Travel?
Despite being a sci-fi series set in the distant future, there are two sci-fi staples that Metroid has yet to explore in a significant way. First would be actually being in the vacuum of space. Samus wears Power Armor that seals her off from the outside and has spent some…
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Metroid Musing: Does Zero Mission Completely Replace NEStroid For You?
By the time Metroid for the NES neared its 18th birthday, a lot had changed in the Metroid series. By then, Metroid had introduced new items and powerups that became series staples, had refined its gameplay to include maps and markers, and generally moved away from the notion that getting…
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Metroid Musing: Should Metroid Prime 4 Include More Than Four Beams and Visors?
While we still know very little about the mysterious Metroid Prime 4, beyond the developmental snafu of course, Nintendo calling it “Prime 4” does tell us a few things. We can safely assume that this game will: be an FPS; that scanning will make its return; and that this will…
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Metroid Musing: Do You Think Releasing Metroid 2 on the NES Would Have Helped The Metroid Series Grow More?
Despite what some people may tell you in 2022, Metroid II: Return of Samus for the Game Boy is still a very enjoyable game to play. Yes, Metroid: Samus Returns and AM2R both improve on the original game in almost every conceivable way, but between the tension created with the…
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Metroid Musing: Where Does the Diggernaut Rank Among Your Favorite Boss Battles in Metroid?
When Nintendo announced Metroid: Samus Returns, an enhanced remake of Metroid II: Return of Samus, at E3 2017 (after E3 was over… ugh), I began to wonder how this game would tackle one of the inherent limitations of Metroid II: that being fighting the same boss enemies over and over…
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Metroid Musing: Would You Like To See Any of the Characters From Other M Return?
You know, I know, we all know what happened with Metroid: Other M. So much has been written and discussed and dissected about what went wrong or could have and should have happened with that game that it seems redundant to start another conversation about authorization, melodrama, or “the baby”.…
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Metroid Musing: Can Any Future 2D Metroid Remakes Get Away With Not Having the Slide?
If you were to ask me what my favorite Metroid game is, I’d probably answer on most days that it’s Super Metroid. It was my first Metroid game, and it’s still an amazingly put together video game, almost 30 years after its release. I replay it often, I love the…
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Metroid Musing: Are You a Fan of the Metroidvania Genre, Or Only Metroid Specifically?
Over the course of the Omega Metroid Podcast, we’ve developed a sub-series of the show called Inspired By Metroid. In these episodes, we review games that Metroid had an influence on in terms of aesthetic, world structure, and more, in hopes of finding good games to recommend to Metroid fans.…
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Metroid Musing: Do You Think We’ve Seen the Last of the Mawkin Tribe?
When Mercury Steam took over development of the 2D Metroid series, they set out to do something that had previously been unthinkable: make the seemingly benevolent Chozo race into something darker and more sinister. First teased at the end of Samus Returns and revealed in full in Metroid Dread, Raven…
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Metroid Musing: What Is Samus’s Ultimate Weapon: the Power Bomb or the Screw Attack?
Growing up playing the earlier Metroid titles like Super, Return of Samus, and NEStroid, it was always apparent to me that the pinnacle of Metroid’s gameplay loop of collecting powerups for Samus was the point when you acquired the Screw Attack, a move so powerful that you could literally slice…