Metroid Dread Walkthrough: Burenia Missile Expansions
Here you’ll find the location for every Missile Expansion in Burenia, as well as detailed explanations on how to get them and what powerups you’ll need.
Additionally, you can find Missile Expansions by area:
- All Missile Expansions
- Artaria Missile Expansions
- Cataris Missile Expansions
- Dairon Missile Expansions
- Ferenia Missile Expansions
- Ghavoran Missile Expansions
- Elun / Hanubia Missile Expansions
Missile Expansion #15
Requirements: Misiles, Spider Magnet, Morph Ball
Jump on the spider tracks on the ceiling and follow them to the platform above the water. You’ll see a Morph Ball tunnel, but before you enter, do two quick jumps, firing off missiles at the apex of your jump, to destroy two blocks blocking your way. Once the two missiles blocks are gone, roll over and grab MISSILE EXPANSION #15.
Missile Expansion #16
Requirements: None, but must Wall Jump (Grapple Beam optional)
This room is kind of neat; when you sink in the water, there will be two tumors on either side of you that you’ll need to destroy in order to let the water level sink. Destroy the one on the right first, and then get ready to act quickly on the tumor to the left. There’s a missile expansion here that the game intends for us to come back with the Grapple Beam in order to get, but if you act very quickly, you can get it now. No worries if you’re unable to pull this off though, it’s quite tricky. Shoot the tumor and immediately jump up! After that, immediately perform a wall jump off the left hand side wall. If you’re quick, you should be able to do this before the water fills up, allowing you to grab MISSILE EXPANSION #16 (Wooooo!).
Missile Expansion #28
Requirements: Quiet Robe scene activated, Missiles
In the Lock Room, go up the right side. Jump up to the top left platform and shoot the wall with a missile and you’ll see MISSILE EXPANSION #28.
Missile Expansion #35
Requirements: Bombs, Morph Ball
When you enter the room on the left hand side of the big submerged room in Burenia, immediately bomb the floor. A tunnel will appear that will lead you down and directly to MISSILE EXPANSION #35. Continue your way down and exit through the bottom door.
Missile Expansion #42
Requirements: Screw Attack
In the Artaria elevator room, head forward and Screw Attack through the blocks at the top corner of the room, nabbing MISSILE EXPANSION #42.
Missile Expansion #43
Head to the top corner of the Twin Robot boss room and aim towards the ground. Line up your shot to hit the last step that’s level with the door. MISSILE EXPANSION #43 will reveal itself.
Missile Expansion #44
Requirements: Speed Boost, Gravity Suit
From the Green Teleportal Station, continue through the door on the left. You’ll find yourself in that familiar submerged room yet again. Drop all the way down to the bottom of this room and get that Speed Boost going. Charge up your Shinespark and get yourself to the middle of the room. Go flying upwards and you’ll crash into MISSILE EXPANSION #44!
Missile Expansion #54
Requirements: Gravity Suit
Head to the room directly under where we battled Drogyga earlier. On the far right side is a tunnel submerged in water. Climb inside and follow it to grab MISSILE EXPANSION #54.
Walkthrough | Maps & Routes | Missile Expansions | Missile+ Tanks | Power Bomb Expansions | Energy Tanks | Energy Parts | Boss Fights | E.M.M.I. Encounters | Shinespark Puzzles | Special Abilities | Chozo Archives | Endings | Sequence Breaks | amiibo