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Episode 107 – Ranking Every Metroid-Themed Stage in Smash Bros.!
The whole crew are back together this week to talk about two of the things they love most – Metroid and Super Smash Bros.! We go around the table and definitively rank each Metroid-themed stage in Smash, discussing things like the differences between Planet Zebes and Brinstar, if you can…
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Kiwi Talkz Interviews Zoid (Metroid Prime 1 & 2, Senior Engineer)
Kiwi has sat down with a retired veteran of the video game industry, and an integral mind and senior engineer behind the Metroid Prime series, Zoid! Zoid has worked in the industry for over 32 years, boasting a resume with work on games such as World of Warcraft, Portal, Metroid…
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Kiwi Talkz Interviews Synamax (Composer)
The first interview that opened the door for Kiwi’s Ex-Retro Studio developer interviews, Kiwi Talkz sits down with composer, Synamax! This conversation is all about Metroid, starting with how Synamax found the Metroid Prime music samples, Synamax’s love of sound design, his use of HEX editing to compose music, if…
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Kiwi Talkz Interviews Kynan Pearson
Retro games, such as Metroid Prime 2 and Donkey Kong Country Returns, are well renowned games and rightfully so with their intricate level designs and layouts. Many regard Metroid Prime 2 to be the perfect Metroid Prime game after taking the formula of the first game and improving on all…
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Kiwi Talkz Interviews Sam Dillard (Composer)
Kiwi provides an unique interview with music composer, Sam Dillard! On the Metroid side of things, Sam has composed the Metroid Cinematica, where Sam envisions music from the original Metroid and Super Metroid as well as the Prime Trilogy if it was composed as an epic film score. That’s not…
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Kiwi Talkz Interviews Jack Mathews (Metroid Prime Trilogy Technical Lead Engineer)
Proactive interviewer Kiwi Talkz sat down with the Lead Technical Engineer on the Metroid Prime Trilogy, Jack Mathews! As Jack’s position at Retro would indicate, lots of technical details behind the Metroid Prime Trilogy are discussed, such as how Metroid Prime maintained a consistent 60 fps and how the R.U.D.E.…
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Kiwi Talkz Interviews Mike Wikan (Metroid Prime Trilogy Lead Designer)
Today Kiwi Talkz goes in depth with the Lead Designer of the Metroid Prime Trilogy, Mike Wikan! The conversation goes all over, starting with how Nintendo operates to what Retro fixed and changed in the Metroid Prime Trilogy release and how Nintendo went over ever line of text across the…
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Kiwi Talkz Interviews Bryan Walker (Metroid Prime Trilogy Senior Producer)
The Retro Studios interviews keep on rolling with Kiwi’s next guest, Bryan Walker! Bryan was the Senior Producer on Metroid Prime 2 & 3 as well as the Senior Director of Development for Donkey Kong Country Returns and Mario Kart 7. The interview focuses mostly on the Metroid Prime Trilogy…
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Kiwi Talkz Interviews Clark Wen
The Metroid Prime games have some of the most iconic sound designs in video game history. In this episode of Kiwi Talkz, Clark Wen is asked about his method of working and inspiration while working on Metroid Prime 1 & 2 and other iconic projects. The conversation spans from sound…
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Episode 93 – Our Hopes For Metroid in 2022
In our final episode of the year, the Omega gang get together and look back at the year that was, and look forward to our biggest hopes for Metroid in the new year. We chat about when we might see Metroid Prime 4, what that game might be called, if…
- Metroid (NES)
- Metroid II: Return of Samus
- Super Metroid
- Metroid Prime
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- Metroid Prime Hunters
- Metroid Prime 3: Corruption
- Metroid: Other M
- Metroid: Samus Returns
- Metroid Dread
- Metroid Prime 4: Beyond
- More Games
- Metroid (NES)
- Metroid II: Return of Samus
- Super Metroid
- Metroid Prime
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- Metroid Prime Hunters
- Metroid Prime 3: Corruption
- Metroid: Other M
- Metroid: Samus Returns
- Metroid Dread
- Metroid Prime 4: Beyond
- More Games