Omega Metroid Podcast Episode 299 – Reviewing Metroid Prime 4’s Great Mines, Mech Parts & Green Energy Crystals
We’re back with the next chapter of our Metroid Prime 4: Beyond journey! This week we’re approaching the end as we discuss the last major area in the game: the Great Mines. We discuss everything about the area from the art direction, level design, puzzles, the greater emphasis on combat, including some of the unique gameplay hooks that accompany it as well as an absolutely KILLER boss fight that left everyone impressed! We also go over the storyline of the mines regarding the Galactic Federation Troopers that join us and discuss our opinions of how that’s handled.
All of this, plus a short discussion on the Mech Parts and Green Energy Crystals which make up Metroid Prime 4’s version of the series’ mainstay endgame fetch quest.
Come let us know what your thoughts are, and beware: there are spoilers for the Great Mines and the late game fetch quests! Next week, it’s time for the grand finale as we enter the point of no return and discuss the game’s last area and final boss. This is a big one, so don’t miss out and keep it locked-on at Omega!
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Doominal Crossing is a Website Editor at Omega Metroid & one of the big 3 on the Omega Metroid Podcast. Don’t let the name fool you, Metroid comes first before anything else! When not talking endlessly about his love for the series, you can find him in the studio making music that’s probably related to it in some way.























