Episode 22: What Would A N64 Metroid Game Have Looked Like?
We’re back this week to cover a bevvy of topics, with the big talking point being what we think a N64 Metroid game would have looked like? What would we have wanted it to be like and what do we think Nintendo would have actually done? If we had gotten an N64 entry, would the series be bigger? Or would we have never gotten Metroid Prime? And which two powerups probably caused the most headaches?
Come play “Metroid 64 What If?” with us, and also hear our takes on the decidedly Metroid Prime looking Halo Infinite, as well as our thoughts on the latest rumors saying (you guessed it) MP Trilogy is Switch-bound soon.
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INTRO SONG – Listen here!
OUTRO SONG – Listen here!
Doominal Crossing is a Website Editor at Omega Metroid & one of the big 3 on the Omega Metroid Podcast. Don’t let the name fool you, Metroid comes first before anything else! When not talking endlessly about his love for the series, you can find him in the studio making music that’s probably related to it in some way.