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Kiwi Talkz Interviews Jack Mathews (Metroid Prime Trilogy Technical Lead Engineer)
Proactive interviewer Kiwi Talkz sat down with the Lead Technical Engineer on the Metroid Prime Trilogy, Jack Mathews! As Jack’s position at Retro would indicate, lots of technical details behind the Metroid Prime Trilogy are discussed, such as how Metroid Prime maintained a consistent 60 fps and how the R.U.D.E.…
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Kiwi Talkz Interviews Mike Wikan (Metroid Prime Trilogy Lead Designer)
Today Kiwi Talkz goes in depth with the Lead Designer of the Metroid Prime Trilogy, Mike Wikan! The conversation goes all over, starting with how Nintendo operates to what Retro fixed and changed in the Metroid Prime Trilogy release and how Nintendo went over ever line of text across the…
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Kiwi Talkz Interviews Bryan Walker (Metroid Prime Trilogy Senior Producer)
The Retro Studios interviews keep on rolling with Kiwi’s next guest, Bryan Walker! Bryan was the Senior Producer on Metroid Prime 2 & 3 as well as the Senior Director of Development for Donkey Kong Country Returns and Mario Kart 7. The interview focuses mostly on the Metroid Prime Trilogy…
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Episode 79: What We Learned From Metroid Prime‘s Lead Designer (Kiwi Talkz Interviews Mike Wikan)
This week, we’re discussing a bunch of talking points that former lead designer of Retro Studios Mike Wikan shared with Kiwi Talkz. We can’t recommend listening to the full interview enough (check it out here!), but we’re here to give our thoughts on a couple topics they discussed, including the…
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Episode 75: The Golden Age of Metroid, Metroid LEGOs, Dread Pre-Orders, and More!
Dak is back, while Andy is off getting hitched (congratulations Andy and Sam!), as the show must go on. Doominal returns to join Dak for an in-depth reflection of the “Golden Age” of Metroid. We look back and reminisce on arguably the best time to be a Metroid fan. With…
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Episode 53: How Metroid Prime Trilogy Could Play and Control on the Switch!
The fellas are joined by longtime listener Doominal Crossing to talk Metroid Prime Trilogy and how it would look on the Switch. We talk about the best button mapping options, extra content ideas, what the multiplayer would look like, how amiibo might function, what quality-of-life improvements could be made and…
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Episode 43: Examining the Cut Content From Metroid Prime 3!
In the first episode of 2021, the gang take a trip back to the hallowed halls of NeoGaf to examine all the cut content from Prime 3! Here we are, examining some cool images of dragon Ridley, peg-leg Admiral Dane, mega buff Omega Pirates, and Hulk Buster Samus suit’s. Come take…
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Episode 17: SA-X, Dark Samus, Little Birdie, and Examining the Use of Clones & Dopplegangers in Metroid
This week’s episode is all about the clones and dark versions of Samus in the Metroid series! We examine how Nintendo uses the classic trope in the series and talk about where it works (SA-X, Dark Samus, Ridley-X, and more) and where it doesn’t exactly hit the mark (Little Birdie,…
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Episode 10: Ranking Every Ridley Fight in the Series!
Oh boy, strap in because Andy and Dak are going to WAR in this episode! The fellas get together and rank every fight versus Samus’ biggest nemesis in the series and nothing is held back! This episode is all about Ridley, what fights we loved, what fights missed the mark,…