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Check Out this In-Depth World Design Analysis of the Metroid Series
When we use the term Metroidvania, we’re often referring to a non-linear style of game that relies on a system of locks and keys. As you explore the world, you’ll eventually reach a hypothetical wall–a lock. It’s a point in the game where you can no longer progress until you…
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Metroid Musing: Will Metroid 6 Introduce a New Metroid Ability For Samus?
At the end of Metroid Dread, we discover that Samus’ Metroid DNA has awoken. In her final moment of defeat she transforms into her Metroid Suit and seizes Raven Beak. There we watch her new ability take over–the Metroid within her saps away not only the lifeforce within Raven Beak,…
- Metroid (NES)
- Metroid II: Return of Samus
- Super Metroid
- Metroid Prime
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- Metroid Prime Hunters
- Metroid Prime 3: Corruption
- Metroid: Other M
- Metroid: Samus Returns
- Metroid Dread
- Metroid Prime 4: Beyond
- More Games
- Metroid (NES)
- Metroid II: Return of Samus
- Super Metroid
- Metroid Prime
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- Metroid Prime Hunters
- Metroid Prime 3: Corruption
- Metroid: Other M
- Metroid: Samus Returns
- Metroid Dread
- Metroid Prime 4: Beyond
- More Games