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Kiwi Talkz Interviews Synamax (Composer)
The first interview that opened the door for Kiwi’s Ex-Retro Studio developer interviews, Kiwi Talkz sits down with composer, Synamax! This conversation is all about Metroid, starting with how Synamax found the Metroid Prime music samples, Synamax’s love of sound design, his use of HEX editing to compose music, if…
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Kiwi Talkz Interviews Sam Dillard (Composer)
Kiwi provides an unique interview with music composer, Sam Dillard! On the Metroid side of things, Sam has composed the Metroid Cinematica, where Sam envisions music from the original Metroid and Super Metroid as well as the Prime Trilogy if it was composed as an epic film score. That’s not…
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Kiwi Talkz Interviews Jack Mathews (Metroid Prime Trilogy Technical Lead Engineer)
Proactive interviewer Kiwi Talkz sat down with the Lead Technical Engineer on the Metroid Prime Trilogy, Jack Mathews! As Jack’s position at Retro would indicate, lots of technical details behind the Metroid Prime Trilogy are discussed, such as how Metroid Prime maintained a consistent 60 fps and how the R.U.D.E.…
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Kiwi Talkz Interviews Mike Wikan (Metroid Prime Trilogy Lead Designer)
Today Kiwi Talkz goes in depth with the Lead Designer of the Metroid Prime Trilogy, Mike Wikan! The conversation goes all over, starting with how Nintendo operates to what Retro fixed and changed in the Metroid Prime Trilogy release and how Nintendo went over ever line of text across the…
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Kiwi Talkz Interviews Bryan Walker (Metroid Prime Trilogy Senior Producer)
The Retro Studios interviews keep on rolling with Kiwi’s next guest, Bryan Walker! Bryan was the Senior Producer on Metroid Prime 2 & 3 as well as the Senior Director of Development for Donkey Kong Country Returns and Mario Kart 7. The interview focuses mostly on the Metroid Prime Trilogy…
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Kiwi Interviews Richard Vorodi (Metroid Prime Hunters Single-Player Game Design/Story)
Richard has worked at Nintendo for over 15 years, specifically at NST where he helped develop Wave Race, Project Hammer (before its cancellation) and of course, Metroid Prime Hunters. A large chunk of the conversation was directly focused on some of the lore of Metroid Prime Hunters such as how…
- Metroid (NES)
- Metroid II: Return of Samus
- Super Metroid
- Metroid Prime
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- Metroid Prime Hunters
- Metroid Prime 3: Corruption
- Metroid: Other M
- Metroid: Samus Returns
- Metroid Dread
- Metroid Prime 4: Beyond
- More Games
- Metroid (NES)
- Metroid II: Return of Samus
- Super Metroid
- Metroid Prime
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- Metroid Prime Hunters
- Metroid Prime 3: Corruption
- Metroid: Other M
- Metroid: Samus Returns
- Metroid Dread
- Metroid Prime 4: Beyond
- More Games