Kiwi Interviews Richard Vorodi (Metroid Prime Hunters Single-Player Game Design/Story)
Richard has worked at Nintendo for over 15 years, specifically at NST where he helped develop Wave Race, Project Hammer (before its cancellation) and of course, Metroid Prime Hunters. A large chunk of the conversation was directly focused on some of the lore of Metroid Prime Hunters such as how Richard created the lore for Prime Hunters, who Richard’s favorite hunter is, as well as that there’s a Metroid Bible?! Not only that, but how Richard took what he learned in making Metroid Prime Hunters to make other projects such as Darksiders 3. All this and so much more, check it out below:
Source: Kiwi Talkz
Griffen Olney is a Website Reporter for Omega Metroid. You may know him as TheAccursedHunter01.