Episode 178 – Dead Cells: Inspired By Metroid
After a long layover, Inspired By Metroid returns to examine the critically acclaimed Dead Cells, a game by Motion Twin. Dead Cells is a mashup, mixing classic Roguelike gameplay with Metroidvania exploration and platforming, so it feels familiar yet different! Joining Andy this week is Zach Guillot of the Collateral Gaming Video Game Podcast, as they discuss their thoughts on Roguelikes in general, what Metroid fans would like about this game, the different levels and areas, if the two genres of games mix well, the incredible depth of weapons and customization, and if the lack of story is made up for by the killer gameplay.
All this, PLUS Zach’s Tears of the Kingdom thoughts, looking back at the IGN plagiarism controversy, and more!
NOTE: We are only covering the base game of Dead Cells. No Return to Castlevania… yet!
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Andy Spiteri is the Webmaster of Omega Metroid and Host of the Omega Metroid Podcast, The Zelda Cast, and Virtual Theater. Probably drinking a Tim Horton’s Double Double as you read this.