Metroid Prime 2: Echoes Walkthrough – Missable Scans

Missable Scans

Here you’ll find a list of every missable scan in Metroid Prime 2: Echoes. We’ve broken the missable scans down into different categories which you can easily navigate to below, as well as added analysis on when the scans become unavailable.

 

 


Creatures

Shredder

Location: Torvus Lagoon; Ruined Alcove, Torvus Bog

Omega Analysis: These enemies disappear once you defeat the Boost Guardian, so scan them before then!

 

Dark Shredder

Location: Dark Torvus Temple, Dark Torvus Bog

Omega Analysis: These enemies only appear during the first phase of the Chykka battle (the Larva phase). Scan them before they disappear!

 

Lightbringer

Location: Dark Agon Wastes

Omega Analysis: Scan this the first time you see it! As far as I know, this is your opportunity to grab this strange creature.

 

Ingsmasher

Location: Sanctuary Fortress

Omega Analysis: There are only a finite number of these enemies, so make sure to scan one before you eliminate them all.

 

Dark Ingsmasher

Location: Hive Reactor, Ing Hive

Omega Analysis: There are only two of these enemies in the entire game. They don’t disappear, but once you’ve destroyed them, you’ll lose your chance to get this scan.

 

“Caretaker” Class Drone

Location: Main Research, Sanctuary Fortress

Omega Analysis: This is an easy one to miss. This is a mini-boss, so once you destroy it, your opportunity to get the scan disappears. Scan it before engaging with it in battle!

 

“Growler” Class Turret

Location: Temple Grounds

Omega Analysis: There are a finite number of these older turrets, so scan it before you destroy them all.

 

“Vigilance” Class Turret

Location: Central Mining Station, Agon Wastes

Omega Analysis: You’ll need to scan this turret while a Space Pirate is actively shooting at you, which kind of stinks. Make sure to get this scan the first time that you see a Pirate behind it.

 

Dark Quad CM / Dark Quad MB

Location: Sanctuary Temple, Sanctuary Fortress; Hive Temple, Ing Hive

Omega Analysis: These enemies will appear in the Sanctuary Temple for a short time before being replaced by other enemies, before making a final appearance during the Quadraxis fight. Make sure to scan both body and head.

 

Pirate Trooper

Location: Agon Wastes, Torvus Bog

Omega Analysis: These regular Pirates seem to disappear after you grab the Super Missiles, so get this scan before then.

 

Pirate Commando

Location: Torvus Bog, Sanctuary Fortress

Omega Analysis: These enemies will eventually be replaced by their Dark counterparts, so scan them before then. Your last chance to grab this scan is your encounter with the Pirates in Sanctuary Entrance in Sanctuary Fortress.

 

Dark Missile Trooper

Location: Hive Chamber A, Temple Grounds

Omega Analysis: This optional mini-boss is one of a kind, so scan it before you terminate it.

 


Bosses

Omega Analysis: Being a boss, you are guaranteed to run into these creatures during the course of your adventure, and as you would probably assume, once you defeat these bosses, they’re gone for good. I won’t detail too many of the bosses, but you’ll want to pay special attention to the Spider Guardian, as it’s incredibly easy to miss, as well as the Temple Guardians (Amorbis, Chykka, and Quadraxis), all of whom have several forms. Any bosses with more than one name in the header means there are multiple forms for you to scan.

 

Alpha Sandigger

Location: Agon Wastes

 

Alpha Splinter / Dark Alpha Splinter

Location: Great Temple

 

Alpha Blogg

Location: Torvus Bog

 

Bomb Guardian

Location: Agon Wastes

 

Jump Guardian

Location: Dark Agon Wastes

 

Boost Guardian

Location: Dark Agon Wastes

 

Grapple Guardian

Location: Dark Agon Wastes

 

Spider Guardian

Location: Sanctuary Fortress

Omega Analysis: For the love of god, don’t forget to scan this dastardly pillbug BEFORE you fight it! You’ll see it scurrying about in a Morph Ball tunnel right before you enter said tunnel to fight it. This is incredibly easy to miss, so be cautious going in!

 

Power Bomb Guardian

Location: Dark Agon Wastes

 

Amorbis / Dark Amorbis

Location: Dark Agon Wastes

 

Chykka Larva  / Chykka / Dark Chykka

Location: Dark Torvus Bog

 

Chyklings

Location: Dark Torvus Bog

 

Quadraxis / Damaged Quadraxis / Shielded Head Module / Stunned Head Module / Final Head Module

Location: Ing Hive

 

Dark Samus 1

Location: Agon Wastes

 

Dark Samus 2

Location: Sanctuary Fortress

 


Research

Samus’s Gunship

Location: Landing Site, Temple Grounds

Omega Analysis: After returning the energy to Agon Wastes’ Energy Controller, when you try to scan Samus’s ship, instead of being red, it will be blue and say something along the lines of “repairs are at 80%”. Your best bet is to scan your ship literally as soon as you start the game.

 

Ing Webtrap

Location: Batleground, Dark Agon Wastes

Omega Analysis: This is a pile of dark webbing that will cover all doors during your encounter with the number of Warrior Ing. This battle is your only opportunity to scan this, so make sure you do so.

 

Webling

Location: Feeding Pit Access, Dark Agon Wastes

Omega Analysis: After acquiring the Light Beam, there are two of these meshy barriers in your way in the Feeding Pit. Once you destroy them with the Light Beam, they’re gone forever, so make sure you scan them.

 

Flying Ing Cache

Location: All Areas

Omega Analysis: These are what the Sky Temple Keys are kept in. There are only nine of them, so be sure to scan one before you destroy it.

 

Mk VI Gate

Location: Temple Grounds

Omega Analysis: There are only two of these in the game, so make sure you scan them. You’ll scan a nearby console to raise the gates, and it’s worth noting you can still scan them immediately after while the gates in the ceiling. You can also scan one of these gates during your mini-boss fight with the Dark Missile Trooper.

 


Mk VII Defense Gate

Location: Dynamo Chamber, Temple Grounds

Omega Analysis: Make sure to scan the gate before destroying it with a Power Bomb!

 


Lore

Omega Analysis: For the entirety of this section, you will want to make sure that you go to the Sky Temple Gateway BEFORE PLACING ANY SKY TEMPLE KEYS into their respective locks.

 

B-Stl’s Key

Location: Sky Temple Gateway, Sky Temple Grounds

 

G-Sch’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

J-Stl’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

S-Dly’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

C-Rch’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

D-Isl’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

J-Fme’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

M-Dhe’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds

 

S-Jsr’s Key 

Location: Sky Temple Gateway, Sky Temple Grounds