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  • Metroid (NES)
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  • Super Metroid
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  • Metroid Prime Hunters
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    • AM2R
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  • Episode 25: How Big of a Role Will Sylux Have in MP4 and Other Metroid Questions Answered!

    August 25, 2020 /

    What’s up guys, we’re back with another Q&A session this week! A fan of the show sent in some questions and we went in depth answering them! What’s Sylux’s role going to be in Prime 4? When are we going to talk about Castlevania on the show? Would a anime…

    Read More
    Doominal Crossing

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    Episode 149 – “Floaty” Physics, Beam Combo’s, Potential Remakes and More in Super Metroid Q&A!

    January 24, 2023

    Episode 97 – Metroid Q&A Part 1: Should Samus Ever Be The Antagonist in a Metroid Game?

    January 25, 2022

    Episode 87 – Metroid Dread Fan Q&A!

    November 9, 2021
  • Episode 24: Ranking Every Beam in the Metroid Series

    August 18, 2020 /

    We’re coming in guns ‘a blazing this week (pun intended) as we sit down and discuss in depth our favorite – and least favorite – beams in the Metroid series! We sit down and break ’em all down, from the traditional 2D beams, to the more FPS-specific weaponry of Hunters,…

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    Episode 58: Definitively Ranking Metroid Fusion

    April 20, 2021

    Kiwi Interviews Richard Vorodi (Metroid Prime Hunters Single-Player Game Design/Story)

    February 3, 2022

    Episode 79: What We Learned From Metroid Prime‘s Lead Designer (Kiwi Talkz Interviews Mike Wikan)

    September 15, 2021
  • Episode 23: Blasphemous – Inspired By Metroid

    August 11, 2020 /

    We’re back for the second ever Inspired By Metroid showcase, and this time we’re focusing on the medieval hit Blasphemous (developed by the Game Kitchen)! Come listen as we talk about the game from top to bottom – what it did really well, what Metroid could learn from it, what…

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    Episode 42: Guacamelee! – Inspired By Metroid

    December 29, 2020

    Episode 15: Axiom Verge – Inspired by Metroid

    June 16, 2020

    Episode 106 – Honoring 25 Years of Castlevania: Symphony of the Night

    March 28, 2022
  • Episode 22: What Would A N64 Metroid Game Have Looked Like?

    August 4, 2020 /

    We’re back this week to cover a bevvy of topics, with the big talking point being what we think a N64 Metroid game would have looked like? What would we have wanted it to be like and what do we think Nintendo would have actually done? If we had gotten…

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    Episode 14: Should Nintendo Bring the Metroid Prime Hunters Concept Back?

    June 9, 2020

    Episode 149 – “Floaty” Physics, Beam Combo’s, Potential Remakes and More in Super Metroid Q&A!

    January 24, 2023

    Episode 97 – Metroid Q&A Part 1: Should Samus Ever Be The Antagonist in a Metroid Game?

    January 25, 2022
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